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‘Strawberry’: OpenAI developing new reasoning technology | The Express Tribune

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ChatGPT maker OpenAI is working on a novel approach to its artificial intelligence models in a project code-named “Strawberry,” according to a person familiar with the matter and internal documentation reviewed by Reuters.

The project, details of which have not been previously reported, comes as the Microsoft-backed startup races to show that the types of models it offers are capable of delivering advanced reasoning capabilities.

Teams inside OpenAI are working on Strawberry, according to a copy of a recent internal OpenAI document seen by Reuters in May. Reuters could not ascertain the precise date of the document, which details a plan for how OpenAI intends to use Strawberry to perform research. The source described the plan to Reuters as a work in progress. The news agency could not establish how close Strawberry is to being publicly available.

How Strawberry works is a tightly kept secret even within OpenAI, the person said.

Read: OpenAI challenges New York Times over originality of articles

The document describes a project that uses Strawberry models with the aim of enabling the company’s AI to not just generate answers to queries but to plan ahead enough to navigate the internet autonomously and reliably to perform what OpenAI terms “deep research,” according to the source.

This is something that has eluded AI models to date, according to interviews with more than a dozen AI researchers.

Asked about Strawberry and the details reported in this story, an OpenAI company spokesperson said in a statement: “We want our AI models to see and understand the world more like we do. Continuous research into new AI capabilities is a common practice in the industry, with a shared belief that these systems will improve in reasoning over time.”

The spokesperson did not directly address questions about Strawberry.

The Strawberry project was formerly known as Q*, which Reuters reported last year was already seen inside the company as a breakthrough.

Two sources described viewing earlier this year what OpenAI staffers told them were Q* demos, capable of answering tricky science and math questions out of reach of today’s commercially-available models.

On Tuesday at an internal all-hands meeting, OpenAI showed a demo of a research project that it claimed had new human-like reasoning skills, according to Bloomberg, opens new tab. An OpenAI spokesperson confirmed the meeting but declined to give details of the contents. Reuters could not determine if the project demonstrated was Strawberry.

OpenAI hopes the innovation will improve its AI models’ reasoning capabilities dramatically, the person familiar with it said, adding that Strawberry involves a specialized way of processing an AI model after it has been pre-trained on very large datasets.

Read: FlowGPT creates the GenAI App Store for wild chatbot models

Researchers Reuters interviewed say that reasoning is key to AI achieving human or super-human-level intelligence.

While large language models can already summarize dense texts and compose elegant prose far more quickly than any human, the technology often falls short on common sense problems whose solutions seem intuitive to people, like recognizing logical fallacies and playing tic-tac-toe. When the model encounters these kinds of problems, it often “hallucinates” bogus information.

AI researchers interviewed by Reuters generally agree that reasoning, in the context of AI, involves the formation of a model that enables AI to plan ahead, reflect how the physical world functions, and work through challenging multi-step problems reliably.

Improving reasoning in AI models is seen as the key to unlocking the ability for the models to do everything from making major scientific discoveries to planning and building new software applications.

OpenAI CEO Sam Altman said earlier this year,  that in AI “the most important areas of progress will be around reasoning ability.”

Other companies like Google, Meta and Microsoft are likewise experimenting with different techniques to improve reasoning in AI models, as are most academic labs that perform AI research. Researchers differ, however, on whether large language models (LLMs) are capable of incorporating ideas and long-term planning into how they do prediction. For instance, one of the pioneers of modern AI, Yann LeCun, who works at Meta, has frequently said that LLMs are not capable of humanlike reasoning.

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Strawberry is a key component of OpenAI’s plan to overcome those challenges, the source familiar with the matter said. The document seen by Reuters described what Strawberry aims to enable, but not how.

In recent months, the company has privately been signaling to developers and other outside parties that it is on the cusp of releasing technology with significantly more advanced reasoning capabilities, according to four people who have heard the company’s pitches. They declined to be identified because they are not authorized to speak about private matters.

Strawberry includes a specialized way of what is known as “post-training” OpenAI’s generative AI models, or adapting the base models to hone their performance in specific ways after they have already been “trained” on reams of generalized data, one of the sources said.

The post-training phase of developing a model involves methods like “fine-tuning,” a process used on nearly all language models today that comes in many flavors, such as having humans give feedback to the model based on its responses and feeding it examples of good and bad answers.

Strawberry has similarities to a method developed at Stanford in 2022 called “Self-Taught Reasoner” or “STaR”, one of the sources with knowledge of the matter said. STaR enables AI models to “bootstrap” themselves into higher intelligence levels via iteratively creating their own training data, and in theory could be used to get language models to transcend human-level intelligence, one of its creators, Stanford professor Noah Goodman, told Reuters.

“I think that is both exciting and terrifying…if things keep going in that direction we have some serious things to think about as humans,” Goodman said. Goodman is not affiliated with OpenAI and is not familiar with Strawberry.

Among the capabilities OpenAI is aiming Strawberry at is performing long-horizon tasks (LHT), the document says, referring to complex tasks that require a model to plan ahead and perform a series of actions over an extended period of time, the first source explained.

To do so, OpenAI is creating, training and evaluating the models on what the company calls a “deep-research” dataset, according to the OpenAI internal documentation. Reuters was unable to determine what is in that dataset or how long an extended period would mean.

OpenAI specifically wants its models to use these capabilities to conduct research by browsing the web autonomously with the assistance of a “CUA,” or a computer-using agent, that can take actions based on its findings, according to the document and one of the sources. OpenAI also plans to test its capabilities on doing the work of software and machine learning engineers.

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SpaceX achieves unprecedented feat in commercial space travel | The Express Tribune

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WASHINGTON:

Two astronauts, a billionaire and an engineer, completed the first private spacewalk in orbit on Thursday outside a SpaceX capsule. They wore a new type of spacesuit in a high-risk feat once limited to astronauts from government space agencies.

As part of the Polaris Dawn mission, the astronauts each spent about 10 minutes outside the Crew Dragon capsule, tethered for safety, while their two crewmates remained inside. The mission, led by Elon Musk’s SpaceX, further pushed the boundaries of private space travel.

Jared Isaacman, a pilot and founder of Shift4, was the first to exit, followed by SpaceX engineer Sarah Gillis. Meanwhile, their crewmates Scott Poteet and Anna Menon observed from inside the capsule. Orbiting about 450 miles (730 km) above Earth, the entire spacewalk lasted one hour and 46 minutes.

Isaacman, who also funded the Polaris mission, previously financed his Inspiration4 flight with SpaceX in 2021. The mission, streamed live on SpaceX’s website, tested new equipment, including slimmer spacesuits and a procedure to fully depressurise the Crew Dragon cabin – technology that Musk aims to refine for future private missions to Mars.

After re-entering the spacecraft, Isaacman commented on Earth’s beauty, as seen from space. This mission was one of the riskiest for SpaceX, the only private company capable of regularly sending people into orbit and back.

Before the spacewalk at around 10:52 GMT, the capsule was completely depressurised, with the astronauts relying on their SpaceX-designed spacesuits for oxygen via an umbilical connection to the capsule. Isaacman, 41, and Gillis, 30, tested the suits’ flexibility and provided feedback to improve future designs.

The mission aimed to push the limits of private companies in space, with ground teams at SpaceX’s California headquarters monitoring the hatch’s closure and carrying out safety checks as the astronauts returned inside.

The spacewalk procedure echoed that of the first US spacewalk in 1965, which involved depressurising the capsule and tethering a spacesuited astronaut to it. NASA Administrator Bill Nelson hailed the mission as a “giant leap forward” for the commercial space industry and NASA’s goal of building a sustainable US space economy.

While Isaacman has not revealed the mission’s cost, it is expected to run into hundreds of millions, with Crew Dragon seats typically costing around $55 million each.

Gillis, who joined SpaceX as an intern in 2015, and Poteet, a retired US Air Force lieutenant colonel, were among the crew, along with SpaceX engineer Anna Menon. Throughout the mission, the spacecraft circled Earth multiple times, reaching altitudes of up to 1,400 km, the farthest humans have travelled in space since Apollo’s final mission in 1972.

Spacewalks have previously been conducted solely by government-trained astronauts. Since the International Space Station (ISS) was established in 2000, there have been around 270 spacewalks, with 16 on China’s Tiangong space station.

The Polaris crew spent two and a half years training, including mission simulations and challenging real-world experiences, to prepare for the mission, according to Poteet.

Currently, a record 19 astronauts are in orbit, including 12 aboard the ISS, after a Russian Soyuz mission transported additional astronauts there on Wednesday. Since 2001, Crew Dragon has completed more than a dozen astronaut missions, primarily for NASA.

The capsule was developed under a NASA programme to create commercial vehicles for transporting astronauts to and from the ISS. Boeing’s Starliner capsule, also part of this programme, launched its first astronauts to the ISS in June but faced difficulties. It returned empty, leaving its crew aboard the station until next year, when a Crew Dragon capsule will retrieve them.

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PS5 Disc Drive is selling out after PS5 Pro announcement | The Express Tribune

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The demand for the PS5 Disc Drive has skyrocketed since the announcement of the PS5 Pro, with online retailers quickly selling out of the popular peripheral.

Gamers eager to ensure they can still play physical media on their next-gen consoles are rushing to purchase the external disc drive required for the new PS5 Pro.

Sony officially revealed the PS5 Pro earlier this week, and with it came the announcement that the console would not include a built-in disc drive.

Instead, players who want to use physical discs will need to buy the external PS5 Disc Drive, a shift that has already sparked a buying frenzy.

At the time of writing, the PS5 Disc Drive has climbed to #16 on Amazon’s best-selling video game products.

Best Buy, one of the major online retailers, has already sold out of the drive, and it is currently unavailable for order. Gamers are still able to find it on other major sites like Target, Walmart, and PlayStation Direct, but these supplies are expected to diminish quickly as well.

This rush to secure the PS5 Disc Drive began when Sony introduced the PS5 Slim in late 2023, which also required an external drive for physical game compatibility. Unlike the original PS5, which featured both disc and digital editions, the Slim removed the option of having a built-in disc drive.

 

 

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US wireless data usage surges to record 100 trillion MB in 2023 | The Express Tribune

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Americans consumed more than 100 trillion megabytes of wireless data in 2023, a 36% rise from the previous year and the largest single-year increase, according to a report from wireless industry association CTIA.

The surge in usage—an increase of 26 trillion MB over 2022—is attributed to the growing adoption of 5G devices and fixed wireless access (FWA) broadband services.

The total number of wireless connections in the US rose to 558 million, representing a 6% growth over 2022. Notably, 40% of wireless connections were 5G-enabled, covering over 330 million US residents.

Additionally, nearly 40% of all wireless devices were connected to 5G, a 34% increase from 2022.

CTIA highlighted that the sector attracted $30 billion in investment in 2023, with total spending on spectrum auctions surpassing $233 billion.

However, the association emphasized the need for Congress to restore the Federal Communications Commission’s (FCC) auction authority to ensure access to mid-band spectrum and meet the growing demand for wireless services.

By the end of 2023, the US had 432,469 active cell sites, a 24% increase since 2018, thanks to siting reforms.

The cost per megabyte of wireless data has dropped by 50% since 2020.

CTIA’s annual survey has tracked the US wireless sector since 1985.

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Black Sun Productions to launch VR game inspired by Kafka’s Metamorphosis | The Express Tribune

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Black Sun Productions, a virtual reality studio, has announced its debut title, Metamorphosis VR, will launch on October 10, 2024.

The narrative inspired by Franz Kafka’s The Metamorphosis will be available for Meta Quest 2 and 3.

This VR game offers a unique and immersive experience, allowing players to step into the surreal world of Kafka’s renowned novella.

Metamorphosis VR is a bold reimagining of the 2020 PC game Metamorphosis, originally developed by Ovid Works and Untold Tales.

The story takes place in early 1900s Vienna, following Gregor Samsa, a traveling salesman who undergoes a shocking transformation into a cockroach.

After a night out, Gregor awakens to discover his metamorphosis and embarks on a strange journey to find a way to return to his human form and save his closest friend.

“We chose Metamorphosis as our debut title for Black Sun because its surreal, Kafkaesque world – some of the richest and most immersive environments imagined – offers a perfect opportunity to bring this extraordinary experience to virtual reality,” said Corbin Chase, CEO of Black Sun Productions, in a statement, as reported by VentureBeat.

“One of VR’s most powerful abilities is how it changes our perspective and sense of scale, and Metamorphosis uniquely combines confusion, bewilderment, wonder and beauty. All imparted by that shift in perspective, it feels like this game was always meant for VR.”

One of the game’s key highlights is its distinct shift in perspective, which allows players to experience Gregor’s new reality as an insect.

Navigating through walls, floorboards, and tight spaces, the player is immersed in a bizarre world filled with bug philosophers, insect crime bosses, and creepy thespians.

The game features over 100 insect characters, each with a unique voice, contributing to an interactive experience.

Fans of Kafka’s original novella and virtual reality enthusiasts eager to explore its surreal world are anticipating the game’s October 10 release on Meta Quest 2 and 3.

 

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